Defines how an animation repeats itself.
Enum Values | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
RepeatMode | NONE | The animation will not repeat; it will execute once from start to end. | |||||||||
RepeatMode | OSCILLATE | The animation will oscillate by executing from start to finish, then
executing backward from end to start, and then executing again, until
the animation is stopped (by calling stopAnimation() ). |
|||||||||
RepeatMode | REPEAT | The animation will repeat by executing from start to end, then
instantaneously returning to the start and executing again, until the
animation is stopped (by calling stopAnimation() ). |
Public Methods | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
static
RepeatMode
|
valueOf(String name)
| ||||||||||
final
static
RepeatMode[]
|
values()
|
Methods inherited from
class
java.lang.Enum
| |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
final
Object
|
clone()
| ||||||||||
int
|
compareTo(Object arg0)
| ||||||||||
final
int
|
compareTo(E arg0)
| ||||||||||
final
boolean
|
equals(Object arg0)
| ||||||||||
final
void
|
finalize()
| ||||||||||
final
Class<E>
|
getDeclaringClass()
| ||||||||||
final
int
|
hashCode()
| ||||||||||
final
String
|
name()
| ||||||||||
final
int
|
ordinal()
| ||||||||||
String
|
toString()
| ||||||||||
static
<T extends Enum<T>>
T
|
valueOf(Class<T> arg0, String arg1)
|
Methods inherited from
class
java.lang.Object
| |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Object
|
clone()
| ||||||||||
boolean
|
equals(Object arg0)
| ||||||||||
void
|
finalize()
| ||||||||||
final
Class<?>
|
getClass()
| ||||||||||
int
|
hashCode()
| ||||||||||
final
void
|
notify()
| ||||||||||
final
void
|
notifyAll()
| ||||||||||
String
|
toString()
| ||||||||||
final
void
|
wait()
| ||||||||||
final
void
|
wait(long arg0, int arg1)
| ||||||||||
final
void
|
wait(long arg0)
|
Methods inherited from
interface
java.lang.Comparable
| |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
abstract
int
|
compareTo(T arg0)
|
The animation will not repeat; it will execute once from start to end.
The animation will oscillate by executing from start to finish, then
executing backward from end to start, and then executing again, until
the animation is stopped (by calling stopAnimation()
).
The animation will repeat by executing from start to end, then
instantaneously returning to the start and executing again, until the
animation is stopped (by calling stopAnimation()
).