Objects First
Chapters
1. Micro-Worlds
2. Light-Bot in Java
3. Jeroos of Santong Island
4. Problem Solving and Algorithms
5. Creating Jeroo Methods
6. Conditionally Executing Actions
7. Repeating Actions
8. Handling Touch Events
9. Adding Text to the Screen
Sofia API
Moodle
Discuss
Objects First
A brief introduction to object-oriented programming using Java to build simple Android applications.
by Stephen Edwards, Brian Dorn, and Dean Sanders
Table of Contents
1
What's a Micro-World?
2
A Programmable Light-Bot in Java
3
The Jeroos of Santong Island
4
Problem Solving and Algorithms
5
Creating and Using Jeroo Methods
6
Conditionally Executing Actions
7
Repeating Actions
8
Handling Touch Events
9
Adding Text to the Screen